[InitCube]
Width:
Height:
Depth:
[/]

[DrawCube]
[/]

[InitPlane]
Width:
Height:
[/]

[DrawPlane]
[/]

[InitPyramid]
Width:
Height:
Depth:
[/]

[DrawPyramid]
[/]

[InitSphere]
Radius:
Precision:
[/]

[DrawSphere]
[/]

[help]
Helpfile for Primitiv Library
Version: 0.4 alpha
Creator: Lost Logic

All models are placed at coords: 0,0,0
0,0,0 is the center of the model.

Note: If the model isnt initialized before drawn,
they will have a standard setting of 1.0 to all settings set in the initialize values dialog.

Cube:
Creates a standard cube.
Width defines the widthsize (X) in float.
Height defines the heightsize (Y) in float.
Depth defines the depthsize (Z) in float.

Plane:
Creates a 2D plane.
Width defines the widthsize (X) in float.
Height defines the heightsize (Y) in float.

Pyramid:
Creates a pyramid with 4 sides.
Width defines the widthsize (X) in float.
Height defines the heightsize (Y) in float.
Depth defines the depthsize (Z) in float.

Sphere:
Creates a sphere.
Radius defines the radius of the sphere.
Precision defines the precision of the sphere.
The higher the precision the smoother the sphere.
Note: Higher precision leads to more polys.
[/]